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- Winterwings
- Posts: 7
- Joined: Fri Aug 19, 2022 6:51 am
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 10
- Graphics Processor: ATI/AMD (Modern GZDoom)
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abbuw
- Posts: 653
- Joined: Tue Jun 12, 2012 10:24 am
- Location: South Lake Hills
Re: Custom Texture Thread.
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Postby abbuw »
I saw Adrian Carmack actually did a large amount of Doom's textures on paper with colored pencils, so I gave texturing with pastels a shot and the results are pretty decent, what I did is inspired by the BROWN1 and STARTAN textures.
Edit: 4/21/24
Reworked the texture based off of genuine stitches I got to the fingers.
Transparent mask made expressly for putting over the patch HELL6_3.
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- noid
- Posts: 2
- Joined: Wed Jan 01, 2025 6:40 am
Re: Custom Texture Thread.
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Postby noid »
Some sky edits I made using abandoned Id software assets.
- SKY_DOOM.png (15.46 KiB) Viewed 450 times
- sky dood.png (12.99 KiB) Viewed 450 times
- limboeasy.png (10.07 KiB) Viewed 450 times
I have posted these on doomworld, but I've figured giving a more interesting doom forum a try.
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- noid
- Posts: 2
- Joined: Wed Jan 01, 2025 6:40 am
Re: Custom Texture Thread.
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Postby noid »
a few sky edits created by similar means. Thanks Id.
- snowsky.png (12.85 KiB) Viewed 449 times
- sky_unused_8.png (13.8 KiB) Viewed 449 times
- sky_unused_8 (2).png (13.82 KiB) Viewed 449 times
Last edited by noid on Wed Jan 01, 2025 7:03 am, edited 1 time in total.
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bimshwel
- Posts: 718
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Re: Custom Texture Thread.
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Postby bimshwel »
I like that desert scenery, even though it presumably looks creepy in use as a sky since it is mostly ground and shouldn't appear fixed in place nor above you, but sometimes creepy is good. Has anybody made a level which specifically uses the original version or a variant of it?
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- noid
- Posts: 2
- Joined: Wed Jan 01, 2025 6:40 am
Re: Custom Texture Thread.
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Postby noid »
bimshwel wrote: ↑Thu Jan 02, 2025 4:18 am Has anybody made a level which specifically uses the original version or a variant of it?
I don't think anybody has used the original variant. It was originally just the desert with some clouds of a similar tan/brown color. The edit I made also raised the viewpoint to improve the perspective.
- sky_unused_10.png (10.52 KiB) Viewed 353 times
The only use of it I've seen is in doom delta by DrPyspy, which is more of a gameplay mod than a level set. I don't think the original texture has much use as a fully visible sky either, since the amount of literal ground in the foregound made it offputting.
Last edited by noid on Fri Jan 03, 2025 3:28 am, edited 2 times in total.
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bimshwel
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Re: Custom Texture Thread.
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Postby bimshwel »
Ohhh yes I see the difference now! I knew the mountains were new but didn't realize the ground moved.
Still I think that could work, maybe, as part of a tall sky, and the full sand part only appears below horizon level.
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